Branded Games

Your brand as a game.

A game people enjoy playing — with your message, your brand and your call to action. New tools make advergames accessible for smaller budgets too. You choose the game, the target group and the reach you want. We take care of adaptation, delivery and evaluation.

Our track record

Der kleine ICE

Client: Deutsche Bahn (DB Fernverkehr)

Der kleine ICE has been downloaded more than 20 million times. The app was created around ten years ago together with the DB Fernverkehr team to introduce young rail travellers to the brand through play.

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Der kleine ICE
Der kleine ICE
Der kleine ICE
Der kleine ICE
Der kleine ICE
Der kleine ICE
Der kleine ICE

The original game was developed together with cartoonist Joscha Sauer, known for his cartoon series NICHTLUSTIG. The app has been continuously developed ever since.

The project also included the creation of the character “Der kleine ICE” and a communication strategy that linked the game, companion products and advertising. This includes formats still running today, such as the doodle book, a kids’ menu in the on-board bistro and accompanying commercials.

Fiat Panda Funracer

Client: Fiat — first Germany, then further European markets

Fiat Panda Funracer accompanied the launch of a new Panda generation with a full-scale PC racing game. The car became the centre of a gaming experience at home.

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Fiat Panda Funracer
Fiat Panda Funracer
Fiat Panda Funracer
Fiat Panda Funracer
Fiat Panda Funracer
Fiat Panda Funracer
Fiat Panda Funracer
Fiat Panda Funracer
Fiat Panda Funracer
Fiat Panda Funracer
Fiat Panda Funracer

Large downloads were still impractical for many households at the time. So the game was distributed on CDs in the millions and combined with further advertising measures.

After the launch in Germany, the concept was carried over to further European markets. A separate right-hand-drive version was produced for the UK. Winter and summer editions for the Panda followed, as well as further games for model lines such as the Fiat Punto.

Marken und Spielwelten

Asterix · Nickelodeon · Jimmy Neutron · Men in Black · Hugo · King of Castles

Our international project history ranges from European brand productions and collaborations with Hollywood companies such as SEE and Paramount Pictures to gaming successes in Japan. King of Castles was particularly successful there.

Asterix
Asterix
Nickelodeon
Nickelodeon
Nickelodeon
Nickelodeon
Jimmy Neutron
Jimmy Neutron
Jimmy Neutron
Men in Black
Men in Black
Men in Black
Men in Black
Men in Black
Hugo
Hugo
Hugo
Hugo
King of Castles
King of Castles
King of Castles

From many years of professional work in the industry, the references of the Branded Games founders’ team include Vodafone, Star Trek and the Michael Jackson Estate. This experience shapes how existing characters, stories and the requirements of their rights holders are handled.

Behind Branded Games are more than 30 years of game development by Alex Suárez and his teams. He realised the projects described here with his companies from the early 2000s to today (SUAREZ.vc).

How it works

Game, target group and reach.

You choose a game, the target group you want and the scope of your campaign. We adapt the game to your brand and plan its distribution together with you. Recommendations can bring additional reach.

We track how people reach the game, how they use it and whether they follow your call to action. For this we can connect your existing analytics and marketing systems or use our own.

Business terms coming soon.

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In good hands

Experience with games and the brands behind them.

Years of working with publishers, companies and rights holders have sharpened our eye for what matters in an advergame: it has to be fun, fit the brand and pursue a clear communication goal.

We bring this experience to your project — from the game idea and the alignment with your brand to release and evaluation.

Branded Games